In this lesson, we will create the essential wooden structure of our chest or the "block out", giving us the basic shape to work with as we proceed with the next steps.
Starting from Blender's default cube, we will work with primitives to build the shapes of our chest.
🎉 This is Lesson 1 of CG Cookie's ultimate Blender 2.8 course: Modeling, Texturing, and Shading a Treasure Chest (taught by Kent Trammell).
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