#RPGMaker #Plugin #Cutscene
Plugging MV #26
Plugin: keep_moving_(event)_(mv).js
This plugin gives us the option to have our events keep moving, and not turn towards us, when we interact with them.
Normally when the player interacts with an event, it stops (its movement,) and turns towards the player. This plugin allows us to bypass that. So that our events can keep their movement and animations going.
(Note: Events still stop if you stand in front of them. Hopefully I could find a plugin for that as well. :D )
Programmer: Shaz
Tested on Version: 1.5.1
DOWNLOAD LINKS:
Direct download:
(Click on 'download'.)
Post Link:
HOW TO:
Simply use the following plugin command inside an event:
KeepMoving
...and that event won't stop its movement/animation or turn towards the player, whenever the player interacts with it.
SOME APPLICATIONS:
1- Create scenes and event-interactions where having the event stop for a bit, wouldn't make sense.
2- Simplify making scenes, where you may have previously used parallel events, or had to re-run some commands to keep events in motion.
3- It looks cool when the speech balloon, carrying the dialogue, moves along with the character/event. (or that's just me... wanting this list to be longer... *jumps*)
Any other applications you guys could think of this?
Spreadsheet Link: (with the list of all showcased plugins)
BGM Used in Video: 'Haunted' by Ross Bugden
YouTube Playlist:
(Would be ABSOLUTELY awesome as you subscribe to my YouTube channel & leave a like on the videos. :D And don't hesitate to leave your thoughts in the comment!)
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